Now Playing at Third Eye Games for 11.4.2022!!

Now Playing at Third Eye Games for 11.4.2022!!

Releasing on 11.5, Leagues of Votann will join the 40k family!!
The Kin are a clone race of resilient and pragmatic warriors, who together form the ancient Leagues of Votann. Given wisdom and purpose by their ancient Ancestor Cores, armed and armoured by the pounding pistons of the forge, they scour the galaxy for the resources to expand their works and overcome any foe. Hernkyn Pioneers roam the battlefield on magna-rail bikes, scouting a path for doughty Hearthkyn Warriors and augmented Cthonian Beserks to secure their objectives – guided by battle-tested Kâhls such as the legendary Ûthar The Destined.

For those who want to uphold the honour of the Ancestors and claim precious acquisitions, this box is an ideal start to a Leagues of Votann collection – or the perfect way to reinforce an existing army. The units within have been chosen to provide a balanced and hard-hitting core for any army, ideal for Combat Patrol-sized games – approximately 25 Power Level's worth of models – and will save you money over buying the kits individually.
-from the Games Workshop Page

You can view the full GW release (and purchase!) here!!
Pre-release is on 11.11, get ready to battle!!
Journey back to the Brothers' War, a brutal clash of mechanical armies that scarred the landscape of Magic forever. With the present in jeopardy, hope for the Multiverse must come from the past. It's time to remake history!
-from the MTG Wizards Page
You can view the full lineup for Brothers War (and order!) here!!
Early release hits us 11.7, get frosty!!
An ominous rumble echoes in the distance, and Lugia VSTAR emerges from the ocean's dark depths to answer its call! Explore uncharted territory with adventurous expedition companions including Alolan Vulpix VSTAR, Serperior VSTAR, Unown VSTAR, and Mawile VSTAR. Meanwhile, a legendary battle awaits as Regieleki VMAX and Regidrago VSTAR awaken from slumber. Discover powerful partnerships in the Trainer Gallery, and set a course for adventure with the Pokémon TCG: Sword & Shield—Silver Tempest expansion!
-from the Pokemon TCG Page!!
You can view the full release and purchase here!! :)
Get ready to duel with Yu-Gi-Oh's 2022 Holiday Set!!
Magnificent Mavens is an all-foil set with 103 Ultra Rare cards. Six of those cards can also be found as new hieroglyphic Pharaoh’s Rare cards, along with 12 famous cards from the past that are in the set exclusively as Pharaoh’s Rares (that’s 18 Pharaoh’s Rare cards in all, in this set!)
Magnificent Mavens has brand new cards for Sky Strikers, Mayakashis, Witchcrafters, and Ishizu Ishtar’s Deck from the animated series, plus dozens of cards available once again, including hot cards like Black Luster Soldier – Soldier of Chaos, Swordsoul of Mo Ye, Traptrix Sera, and Blue-Eyes Abyss Dragon.
-from the Yu-Gi-Oh TCG Page
Satisfy the king's whims by building the best fantasy castle, now with more options!!
In 2014, Castles of Mad King Ludwig brought out the interior designer in all of us with its unique combination of mechanisms and opportunity to be a visionary architect at work! It became an instant classic for many, wanting to play again and again creating endless, luxurious castles, while also attempting to achieve the most victory points over their opponents. This incredible collector's edition of the tile placement classic would be oh-so-pleasing to King Ludwig II of Bavaria…
-description from the publisher
Third Eye Fast Facts:
Ages: 13+
Players: 1-5
Game Length: 60-90 minutes
You can purchase here! :)
Cast the runes and craft a hero in this high fantasy sequel to the original!!
In this hero-crafting card game, 1-4 players compete to earn the highest Destiny score while cooperating to defeat the Adversary. Like the original Call To Adventure, Epic Origins is a tableau-building game where players draft cards, cast runes, and overcome challenges to score victory points.
For players familiar with Call To Adventure game system, Epic Origins introduces a high fantasy theme inspired by classic dungeon-crawling RPGs. The new Heritage card type provides options like Elf, Halfling, and Dwarf. Class cards allow you to invest Experience to "level up" your character. High fantasy themes and challenges can be found throughout the game's 150+ unique cards.
This game also features overhauled Solo and Co-Op play. Double-sided Adversaries provide an evolving challenge: face a lower-level Adversary at the end of Act II, then the Final Adversary at the end of Act III. In Campaign Mode, players can unlock new cards by defeating each new Adversary. The game incorporates more rewards for cooperative play while still incentivizing individual achievement.
While points decide the winner of the game, Call To Adventure encourages storytelling at the end of the game. Epic Origins also includes a guide for converting your final tableau into a 5th Edition D&D character.
—description from the publisher
Third Eye Fast Facts:
Ages: 13+
Players: 1-4
Game Length: 30-60 minutes
You can purchase here! :)
Renaissance merchants go head to head to please nobility!!
Confront your rival guild in a race for victory. Take Gem and Pearl tokens from the common board, then purchase cards, gather bonuses, royal favors, and prestige.
Discover new twists and strategic opportunities derived from Splendor, the original best-selling game. Acquire cards with impressive powers, take advantage of special Privileges, and fight over scarce access to Pearls.
Splendor Duel is a two-player only standalone game based on Splendor that retains some of the main gameplay mechanisms of that design, while being a bit more complex, dynamic, interactive, rich, tense, and mean.
Third Eye Fast Facts:
Ages: 12+
Players: 2
Game Length: 30 minutes
You can purchase here!! :)
Clans of trolls mount a doomed final stand for the heart of the mountain!
The gnome attack was sudden and relentless. They swarmed our tunnels, defiling our mountain home and driving us from our ancestral caverns. Trolls from every clan rushed to the heart of the mountain to defend our Great Halls. We've lost track of how long we've been beating back the endless waves of invaders. Soon, it will be time for a final stand. Will we rise up like champions, or be driven out to the wilderness to fight for survival? Sharpen your blades, brothers and sisters! Raise your hammers! If we trolls must fall, we'll fall fighting like kings!
Fall of the Mountain King is a standalone prequel to In the Hall of The Mountain King, set during the catastrophic war that drove the trolls from their mountain kingdom generations ago. Build your ancestry to drive your actions in the caverns, win the loyalty of the clan Champions, and strive to be trolldom's greatest defender against the gnomish onslaught.
Third Eye Fast Facts:
Ages: 13+
Players: 1-5
Game Length: 60-90 minutes
You can purchase here! :)
Will you be able to convey your message quicker than the postal coach?
A brand new Collector's Edition of the popular puzzle game based on the Clacks messaging system featured in Sir Terry Pratchett's Discworld novels.
Using a semaphore system of shuttered lamps on top of high towers, the Grand Trunk Semaphore Company has revolutionized long-distance communications on the Discworld. Their network of towers covers most of the Unnamed Continent, but now the old postal service is fighting back. Driven by the determination of newly "volunteered" Post Master Moist Von Lipwig, the Ankh-Morpork Post Office has challenged the Clacks operators to a race from Ankh-Morpork to Genua.
Play against your friends and claim the title of Fastest Clacks Operator on the line, or play together as a team to win the race across the Discworld and prove that Clacks is here to stay. In more detail, Clacks: A Discworld Board Game contains rules for a player vs. player game, a co-operative race game against the Post Office, and a children's introductory game.
Third Eye Fast Facts:
Ages: 8+
Players: 1-4
Game Length: 30 minutes
You can purchase here! :)
Hit off-course on purpose in this golf-themed board game for 1 to 5 players!!
A beautiful drive down the fairway is a satisfying feeling. And yet, beyond the trees, you spy an alternative. A short-cut to the green. Do you take the chance? Hit off-course on purpose in this golf-themed board game for 1 to 5 players. With some clever thinking, you'll be able to turn bad luck into the perfect shot.
In 18 Holes, you'll design and build the course, you'll draft for clubs and you'll compete on course to win. Every hole is an opportunity to outplay your opponents and reach the green first. Play solo or with two to five players either around the table or remote using our companion app.
Every game of 18 Holes plays on a new course. Design it together or go online to the 18 Holes Clubhouse and play a course created by another player. With 49 different double-sided tiles, course-adjustment tiles and eight different game modes (including solo and two player). 18 Holes lets you tailor the playing experience to suit your crowd.
Third Eye Fast Facts:
Ages: 14+
Players: 1-5
Game Length: 30-45 minutes
 
You can view the full gallery of new releases here!!