NOW PLAYING AT THIRD EYE GAMES FOR 5/13/2022!!!

NOW PLAYING AT THIRD EYE GAMES FOR 5/13/2022!!!

Pokemon Prerelease is this Saturday! Get your Build & Battle boxes before they're gone!!
Sword & Shield has had some fantastic releases these past couple years. Astral Radiance has us hype!!
Travel back to a primitive land dominated by myth and legend, where Origin Forme Dialga VSTAR and Origin Forme Palkia VSTAR shape the very fabric of time and space! Explore a vast wilderness unlike anything you've ever experienced, where you'll encounter Decidueye, Typhlosion, and Samurott as Hisuian Pokémon VSTAR. Meet talented Trainers and other powerful Pokémon that call the ancient Hisui region home, and discover a new kind of Shiny Pokémon: Radiant Pokémon. Charge courageously into battle in a new world with the Pokémon TCG: Sword & Shield—Astral Radiance expansion! -from the official Pokemon page
The OFFICIAL Board Game on the classic 1982 thriller!
The Thing is a game that mixes different mechanisms to create an experience that is as faithful as possible to that of the original film. It is a "hidden role" game, in which one player is initially the Thing and the others players are humans. The purpose of the Thing is to infect others, to prevent the survivors from escaping from the base (which can happen three different ways), or to try to escape with them by behaving as a human.
In addition to these elements, players also have to manage Outpost 31. On the map are the same rooms as seen in the film, and each of these rooms allows players to perform a different action. Human players have to feed themselves and keep the boiler and the generator on to avoid being in the cold and dark. The Thing will try to sabotage these places to make life difficult for humans...or not, trying to camouflage itself among the humans and infect them when the perfect opportunity presents itself.
The goal of the game designers was to bring the same personal emotions and paranoia that the protagonists of the film experienced to the gaming table.
Third Eye Fast Facts:
Ages: 13+
Players: 1-8
Game Length: 60-90 minutes
Become the most successful teppanyaki chef in Hibachi—but be careful how you throw!
Throw the egg! Grab the pepper! Being a teppanyaki chef over a hot hibachi grill sure looks entertaining — but could you be one?
In Hibachi, players are Japanese teppanyaki chefs who must use their hibachi grill to please hungry customers. To do this, players take turns each round throwing discs (poker chips) onto the board. Where the chips land determines which ingredients the chefs can buy or sell and which special actions they might be able to take. One at a time, the locations on the board are resolved as the chips are turned over to show their hidden values.
You must collect the correct ingredients to cook the required dishes, and if you're the first to complete three orders from customers, you win!
Third Eye Fast Facts:
Ages: 10+
Players: 2-4
Game Length: 25 minutes
Hoist your sails, explore and establish new cities!
In The Guild of Merchant Explorers, each player starts with one city on their personal map board.
Shuffle the deck of terrain cards, then reveal most of these cards one by one. Based on the terrain revealed, each player places on their board cubes that are connected to their starting city or other cubes. You want to complete areas on your board, cross the seas to new land, and establish new cities on the board. You can explore capsized ships for treasure — which gives you special placement capabilities — and create linked connections between locations to score bonus points. Common objectives can be completed by all players, with those who complete it first scoring more points.
At the end of a round, all cubes are removed from each board, leaving only the cities behind, so if you don't establish new cities, you'll be stuck in the same places.
The Guild of Merchant Explorers contains multiple copies of four different maps, and the game is designed so that you can play remotely with one or more copies.
Third Eye Fast Facts:
Ages: 14+
Players: 1-4
Game Length: 45 minutes
Skirmish-sized combat in the Normandy country side, Hollywood style!

A miniatures game without miniatures, Heroes of Normandie is a fast-paced WW2 strategy wargame inspired by Hollywood war movies. A tactical scale board-game opposing two players and two armies, with the Germans on one side and the Americans on the other. Players use order tokens to determine initiative and to bluff. While a single six-sided die determines combat, action cards are played to spice things up. Secretly plan your attacks and outwit your opponent. Block the opposing strategy and surprise the enemies. Deploy your units and don't turn back!
Third Eye Fast Facts:
Ages: 14+
Players: 2
Game Length: 60 minutes
Escape from a treacherous planet, deluxe style!
The Dead Eye is an adventure card game for one player. Assume the role of a lone thermo-bandit downed on a hostile backwater planet. Your mission? Find the next safe haven before you lose all hope and strength - and maybe, just maybe, find a way off of this desolate rock. Cards in The Dead Eye represent encounters that can have one of two Outcomes: Good or Bad. A Bad Outcome is triggered by a buildup of dangerous Heat while a Good Outcome is triggered by a buildup of valuable Juice. Your starting Draw Deck includes 6 cards with Juice and 6 cards with Heat. As you play through the deck, some of these cards will raise your Heat and Juice levels, while at other times the cards will be used as the Encounter itself. Face dangerous Encounters, salvage useful Parts and reach safe Haven.

This Deluxe Edition includes a slipcase, behind-the-scenes development book, prelude comic book, rule-book, 1-fold double-sided game board, 2 pairs of stereoscopic-3D glasses, 1 pair of "hook-behind" 3D stereoscopic glasses and 54 unique cards.
Third Eye Fast Facts:
Ages: 8+
Players: 1
Game Length: 10-30 minutes
Position predators around the lake to catch the prey in the lake!
Countryside ponds are little slices of paradise where everything is calm and peaceful. Or so it seems...For pond's people, this poetic backdrop represents a daily struggle for survival, where it's "eat or be eaten"!
Aquarena shows us what the food chain near a pond looks like. Carefully position your predators around the pond, so they can catch their favorite prey. But beware: they too can fall prey to other predators.
Third Eye Fast Facts:

Ages: 8+
Players: 2-6
Game Length: 20-40 minutes

 

Romance, befriend, and slay monsters with stylish adventuring outfits!!

Date an owlbear, make friends with a gelatinous cube, backstab your best friend's orc boyfriend! Dungeon Date is a fast, fun card game for 2 to 4 fresh-faced adventurers. Build an outfit of stylish adventuring gear, then use your sweet look to romance, befriend, and slay a dungeon-full of monsters!

Each turn, players choose and reveal action cards, visiting one of four dungeon doors to encounter monsters in the dungeon. Romance, befriend, or slay the monster you encounter by matching the style symbols for that action on the monster card. Plan carefully around the other adventurers in the dungeon - if you visit the same door, you must fight, comparing fight values from your current action card plus the card you played on the previous turn. Visit the stylomancer to enchant your outfit with additional style symbols and claim a personal style. At the end of the dungeon season, score renown from sets of monsters collected and for in-fashion style symbols in your final outfit. Most renown wins!

Third Eye Fast Facts:
Ages: 14+
Players: 2-4
Game Length: 20-45 minutes

Platypus is a party game where players have to define the Platypus!!

Acid? Dangerous? Annoying? A car saleswoman! Edible? Quick? Flexible? Captain America — or an ostrich?

In Platypus, players co-operate to gradually eliminate bad words in order to find and identify the "platypus" through their adjective cards. To set up, eight common words or proper names — the "platypus" cards — are placed face up in front of all the players. The guides know the card that the explorers must guess, and to help the explorers, they give clues in the form of adjective cards that best define the platypus for them. Each guide has a hand of four clue cards, and after each new clue, the explorers must eliminate one or two cards that they think don't match what's being defined by the clues. If the explorers eliminate the platypus, then everyone loses; if they succeed four times, however, then the platypus will stand alone and everyone wins.

Third Eye Fast Facts:
Ages: 8+
Players: 2-8
Game Length: 30 minutes

Imperial Knights UNITE!

To see the full gallery of new releases this week visit here!