Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads of wonders and adventures, the Radiant Citadel is the first step on the path to legend. Where will your journeys take you?
• Thirteen new stand-alone adventures spanning levels 1–14, each with its own set of maps
• Introduces the Radiant Citadel, a new location on the Ethereal Plane that connects adventurers to richly detailed and distinct corners of the D&D multiverse
• Each adventure can be set in any existing D&D campaign setting or on worlds of your own design
• Introduces eleven new D&D monsters
• There's a story for every adventuring party, from whimsical and light to dark and foreboding and everything in between.
Players: 2-4
Game Length: 20-30 minutes
The playing area is set up by individual pieces that represent the fields to which the raccoons can move - but only one raccoon can stay on a field, and it will throw other player's figures down to lower places. With hand cards that allow their own raccoons to climb up or down, each player can try to throw down other raccoons, move their own up, or climb down by free will before they get thrown by others.
Ages: 8+
Players: 2-4
Game Length: 20-30 minutes
It's a beautiful day on the island, and the turtles want to frolic on the warm beach rather than in the cold water, but the island doesn't have room for everyone!
In Turtle Mania, players want to help create a space on the island for the turtles as they arrive, but to do this, they need to push other turtles aside. On a turn, you have to push a turtle from a pier onto the beach, ideally without any other turtles falling into the water because if they do, you have to keep them as punishment, tending to their needs.
If you knock a yellow turtle into the water, you must take a turn again immediately. If you have collected three turtles of the same color or seven turtles total, then the game ends and you are out. Whoever has collected the fewest turtles aside from you wins.
Third Eye Fast Facts:
Ages: 5+
Players: 2-4
Game Length: 30-25 minutes
Two New Heroes enter the ring!!
Greetings, citizens! You've met high-flying heroes, super-genius scientists, and cosmic sorcerers. You've seen awe-inspiring Avengers, grandstanding Guardians, and wondrous Web-Warriors. Now, it's time for the porcine powerhouse, the spectacular super-pig, the wacky web-slinger, the one and only. . . Spider-Ham!
This cartoon wonder WHAMs his way into players' games of Marvel Champions LCG with zany aplomb. Utilizing his wacky cartoon physics and goofy antics, Spider-Ham can take hits like a champ and thwart villains' schemes with all sorts of colorful nonsense. With this Hero Pack, players will find Spider-Ham, his fifteen signature cards, and a full assortment of Justice cards inviting them to ruin the villains' plans. This pack also includes a bonus modular encounter set featuring the iconic and terrifying Inheritors.
After her father's mysterious death, Peni Parker became the new pilot of the SP//dr suit. Alongside her arachnid co-pilot, with whom she is psychogenetically linked, SP//dr defends the citizens of New York City from attacks big and small, and sometimes even travels across the Multiverse to aid fellow Spider-heroes in saving existence itself. Now, SP//dr swings into players' games of Marvel Champions LCG!
SP//dr is a high-tech hero with a unique resource engine, allowing her to use her suit's interface upgrades in myriad ways. With this Hero Pack, players will find SP//dr, her seventeen signature cards, and a full assortment of Protection cards inviting players to stop the villains' assault in their tracks. This pack also includes a bonus modular encounter set featuring the notorious Iron Spider's Sinister Six!
Dice chucking wrestling fun, with dexterity rolls, combos and more!!
Lucha Wars is a two to eight-player dice game, based on the popular world of professional Mexican wrestling, or "Lucha Libre" (free fighting). The game is a new variation with new content to Luchador! Mexican Wrestling Dice. Each player selects a Luchador wrestling character to play and rolls their Grapple Dice to try to either reduce their opponent/s life points to zero to win by a knock-out (KO) or hold the opponent down on the mat for a "count of three" to win by a pin!
Third Eye Fast Facts:
Ages: 10+
Players: 1-8
Game Length: 15-45 minutes
To view the gallery of all new releases please look here!!