Now Playing at Third Eye Games for 7.15.22!!!

Now Playing at Third Eye Games for 7.15.22!!!

The Pokemon GO/TCG Fun continues with 3 unique gift tins!!
Collect the Pikachu, Snorlax, and Blissey Pokemon GO Gift Tins! Each one comes with a special foil card with all new art!!
Tuesday, Journey Through the Radiant Citadel!!
Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone D&D adventures featuring challenges for character levels 1-14. Each adventure has ties to the Radiant Citadel, a magical city with connections to lands rich with excitement and danger, and each can be run by itself or as part of an ongoing campaign. Explore this rich and varied collection of adventures in magical lands.

Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads of wonders and adventures, the Radiant Citadel is the first step on the path to legend. Where will your journeys take you?

• Thirteen new stand-alone adventures spanning levels 1–14, each with its own set of maps

• Introduces the Radiant Citadel, a new location on the Ethereal Plane that connects adventurers to richly detailed and distinct corners of the D&D multiverse

• Each adventure can be set in any existing D&D campaign setting or on worlds of your own design

• Introduces eleven new D&D monsters

• There's a story for every adventuring party, from whimsical and light to dark and foreboding and everything in between.
The best part of Dungeons and Dragon in person is arguably all the accessories!!
This campaign case equips the Dungeon Master with a large set of customizable creature tokens that will complement any D&D adventure or home brew campaign. The high-quality creature discs and broad selection of reusable creature clings makes this kit ready for any encounter. It's also the perfect companion to Campaign Case: Terrain. Use these Campaign Cases together to create a premium experience for all your adventures.
 
Return to the midnight market and experience new adventures with our small wizards!
The Midnight Market is finally taking place again! But only adult wizards and ghosts are allowed to visit. Bad luck for the students from the nearby school for magic because it is the only place to buy wonderful delicacies and magical pets. You can even find the rare Vanishing Stars there. Ghosts use them to make themselves invisible. "I would love to make myself invisible too!", says Anna. Amir has an ingenious idea: We could just dress as ghosts to sneak onto the market and mingle with the visitors! The others think it is a great plan. This way, we won't stand out. Maybe we can get hold of these Vanishing Stars? We can pull a lot of pranks with those! The students create teams of four and off they go.
Third Eye Fast Facts:
Ages: 6+
Players: 2-4
Game Length: 20-30 minutes
Win the race to the golden garbage can and help the raccoons in search of food!!
The raccoons have organized into gangs, and each raccoon gang boss in Raccoon Robbers wants to be the first to reach the famous golden rubbish bin that's filled with endless amounts of thrown-away food.

The playing area is set up by individual pieces that represent the fields to which the raccoons can move - but only one raccoon can stay on a field, and it will throw other player's figures down to lower places. With hand cards that allow their own raccoons to climb up or down, each player can try to throw down other raccoons, move their own up, or climb down by free will before they get thrown by others.
Third Eye Fast Facts:

Ages: 8+
Players: 2-4
Game Length: 20-30 minutes

 

 

It's a beautiful day on the island, and the turtles want to frolic on the warm beach rather than in the cold water, but the island doesn't have room for everyone!

In Turtle Mania, players want to help create a space on the island for the turtles as they arrive, but to do this, they need to push other turtles aside. On a turn, you have to push a turtle from a pier onto the beach, ideally without any other turtles falling into the water because if they do, you have to keep them as punishment, tending to their needs.

If you knock a yellow turtle into the water, you must take a turn again immediately. If you have collected three turtles of the same color or seven turtles total, then the game ends and you are out. Whoever has collected the fewest turtles aside from you wins.

Third Eye Fast Facts:

Ages: 5+
Players: 2-4
Game Length: 30-25 minutes

Two New Heroes enter the ring!!

Greetings, citizens! You've met high-flying heroes, super-genius scientists, and cosmic sorcerers. You've seen awe-inspiring Avengers, grandstanding Guardians, and wondrous Web-Warriors. Now, it's time for the porcine powerhouse, the spectacular super-pig, the wacky web-slinger, the one and only. . . Spider-Ham!

This cartoon wonder WHAMs his way into players' games of Marvel Champions LCG with zany aplomb. Utilizing his wacky cartoon physics and goofy antics, Spider-Ham can take hits like a champ and thwart villains' schemes with all sorts of colorful nonsense. With this Hero Pack, players will find Spider-Ham, his fifteen signature cards, and a full assortment of Justice cards inviting them to ruin the villains' plans. This pack also includes a bonus modular encounter set featuring the iconic and terrifying Inheritors.

After her father's mysterious death, Peni Parker became the new pilot of the SP//dr suit. Alongside her arachnid co-pilot, with whom she is psychogenetically linked, SP//dr defends the citizens of New York City from attacks big and small, and sometimes even travels across the Multiverse to aid fellow Spider-heroes in saving existence itself. Now, SP//dr swings into players' games of Marvel Champions LCG!

SP//dr is a high-tech hero with a unique resource engine, allowing her to use her suit's interface upgrades in myriad ways. With this Hero Pack, players will find SP//dr, her seventeen signature cards, and a full assortment of Protection cards inviting players to stop the villains' assault in their tracks. This pack also includes a bonus modular encounter set featuring the notorious Iron Spider's Sinister Six!



Dice chucking wrestling fun, with dexterity rolls, combos and more!!

Lucha Wars is a two to eight-player dice game, based on the popular world of professional Mexican wrestling, or "Lucha Libre" (free fighting). The game is a new variation with new content to Luchador! Mexican Wrestling Dice. Each player selects a Luchador wrestling character to play and rolls their Grapple Dice to try to either reduce their opponent/s life points to zero to win by a knock-out (KO) or hold the opponent down on the mat for a "count of three" to win by a pin!

Third Eye Fast Facts:

Ages: 10+
Players: 1-8
Game Length: 15-45 minutes

 

To view the gallery of all new releases please look here!!