The 9th installment of the Digimon TCG is here!!
X Record, the newest set for Digimon, comes packed with even more goodies than previous sets!
Fans of the Digimon Ghost Game will be delighted with the added characters!
Plus they've added 2 Box Toppers! The regular box topper contains 1 of 6 Parallel Design versions of Digi Egg Cards. The other, "Box Promotion Pack Update Pack," contains one of 6 alternate art Promo cards!
A light dungeon-crawling adventure with unique puzzle mechanisms!!
Forgotten Depths is a 1-3 player co-op dungeon adventure game, combining unique tile laying and hand management mechanics to deliver a quick-playing but substantial experience of exploration and combat.
The goal of the game is to get to the bottom of the dungeon and destroy the powerful entity that resides there. To make it, you'll need to improve your heroes by finding items, and buying new abilities with experience points you gain by exploring. Those experience points are in scarce supply, though, and you'll need to balance between saving them for abilities and spending them on the healing and keys you'll also need.
The game is played by alternating between two main activities, Exploring and Encountering. You'll start by Exploring, creating the layout of the level as you play, and discovering Ecology Elements. You choose when and where to Encounter the Elements you discover, and you go back to Exploring after each Encounter.
The goal of the game is to get to the bottom of the dungeon and destroy the powerful entity that resides there. To make it, you'll need to improve your heroes by finding items, and buying new abilities with experience points you gain by exploring. Those experience points are in scarce supply, though, and you'll need to balance between saving them for abilities and spending them on the healing and keys you'll also need.
The game is played by alternating between two main activities, Exploring and Encountering. You'll start by Exploring, creating the layout of the level as you play, and discovering Ecology Elements. You choose when and where to Encounter the Elements you discover, and you go back to Exploring after each Encounter.
Third Eye Fast Facts:
Ages: 10+
Players: 1-3
Game Length: 45-135 minutes
Ages: 10+
Players: 1-3
Game Length: 45-135 minutes
Lead your civilization to victory by growing and building your Monument!
You lead a civilization, and it is your mission to build your monument! The player who is the first to build all five layers of Machu Picchu, Tikal, the Colossus of Rhodes or the Pyramids will trigger the end of the game, but only the player with the most victory points will win! Conquer lands, produce goods, populate, train military units, build buildings, move your units, upgrade your action cards, trade, attack other players, draw quest cards and build your monument!
Gameplay in Monuments flows easily. You either play one of your ten action cards and execute its single action, then discard it, or pick up all previously discarded action cards and add them to your hand. The first player to complete their monument triggers the end of the game, then points are awarded for the monument, workers, areas controlled, military power, resources controlled, upgraded cards and uncompleted and completed quest cards. Each player has a score modifier, their own deck of bonus cards, and an ability in addition to the starting position of their civilization in order to make every game a totally new one!
Third Eye Fast Facts:
Ages: 10+
Players: 1-4
Game Length: 60-120 minutes
Players: 1-4
Game Length: 60-120 minutes
Scout new lands, harvest nuts and mushrooms and finally build villages!
In Fire & Stone, players lead their tribe through the Stone Age. They scout new lands, harvest nuts and mushrooms, and finally build villages. The aim of the game is to have the most successful tribe by exploring new lands, building huts, and gathering resources. With the invention of new tools and techniques like ship building or pottery, the expansion of your tribe can even be accelerated.
Each space the scouts can enter contains upside-down discover tokens. When a scout moves on one of those tokens for the first time, the token is revealed and triggers an effect. From now on these tokens can be used as a player action with a different effect. By the end of the game, the player who made the most victory points with villages and accomplishing tasks wins.
Each space the scouts can enter contains upside-down discover tokens. When a scout moves on one of those tokens for the first time, the token is revealed and triggers an effect. From now on these tokens can be used as a player action with a different effect. By the end of the game, the player who made the most victory points with villages and accomplishing tasks wins.
Third Eye Fast Facts:
Ages: 10+
Players: 2-4
Game Length: 45-60 minutes
Ages: 10+
Players: 2-4
Game Length: 45-60 minutes
The smash hit from Essen Game Fair 2021 is now available from Rio Grande Games!
Messina 1347 takes place during the introduction of the plague epidemic (a.k.a. the "black death") and the spreading of its infection through town. During this time period, merchant ships delivering luxury goods to Europe brought to these countries an unprecedented epidemic — and one of the first affected cities was Messina, Italy.
In the game, players take the role of important Messina families who are leaving town and moving to the countryside out of fear of being infected by the plague. While doing this, they are focusing on saving other inhabitants and helping to fight the plague infection in town. They must also endeavor to prosper in their countryside residence, where they are temporarily accommodating rescued residents. They are all waiting there for the epidemic to subside, then they return to Messina to take over and dominate particular districts in the town.
Third Eye Fast Facts:
Ages: 14+
Players: 1-4
Game Length: 60-140 minutes
Ages: 14+
Players: 1-4
Game Length: 60-140 minutes
Meet Riverfolk, gather pearls, build wonders, and make your city Everdell's finest!
2 of the expansions to the hit game, Everdell, have gotten the updated edition treatment!!
Explore a new underwater society in Pearlbrook, the first expansion for Everdell!
Pearlbrook introduces a new side board, the river board, where you'll send your frog ambassador to gather a new resource: pearls. You'll also encounter new aquatic critters and constructions! Collect enough pearls and you can construct fabulous wonders and adornments, to make your city the pride of Everdell!
Third Eye Fast Facts:
Ages: 10+
Players: 1-4
Game Length: 60-90 minutes
Ages: 10+
Players: 1-4
Game Length: 60-90 minutes
A copy of Everdell is required to play.
Explore Spirecrest and make exciting discoveries, but beware of the weather!
Far beyond the comfortable borders of the Everdell Valley, deep in the mysterious and uncharted lands, adventure is waiting to be discovered. Spirecrest adds several exciting and challenging new mechanics and features to the Everdell base game, including:
- Weather cards that impose challenging limitations to overcome.
- Discovery cards let players encounter intrepid new critters and locations on their journey, providing unique new strategies and abilities.
- Big Critters are unique workers with interesting and helpful abilities, who also serve as trusty mounts.
Third Eye Fast Facts:
Ages: 10+
Players: 1-4
Game Length: 60-90 minutes
Ages: 10+
Players: 1-4
Game Length: 60-90 minutes
A copy of Everdell is required to play.
Prove you're the ultimate skier on the Skull Canyon slopes!
Prove you're the ultimate skier by taking on the most difficult runs, collecting the best gear, and earning the highest score!
To get your ski on in Skull Canyon: Ski Fest, you need to collect and turn in matching sets of slope cards. Each set you turn in lets you ski a run on the mountain, earning victory points, fame, and a spot on the run scoreboard that tracks who performed best on each run. The higher a run's difficulty rating, the more cards you need to collect to complete it — but you'll also score more points and earn more fame.
At the end of each day of skiing, you take a break at the Ski Village, where you can take bonus actions and acquire gear to prepare for the next day of skiing. At the end of the third day, players score for the number of easy, advanced, and expert runs they control, then whoever has the most victory points wins!
Third Eye Games:
Ages: 14+
Players: 2-4
Game Length: 45-60 minutes
Ages: 14+
Players: 2-4
Game Length: 45-60 minutes
Third Eye Restock Alert!!
Build an interstellar civilization by exploration, research, conquest, and diplomacy!
A game of Eclipse places you in control of a vast interstellar civilization, competing for success with its rivals. You explore new star systems, research technologies, and build spaceships with which to wage war. There are many potential paths to victory, so you need to plan your strategy according to the strengths and weaknesses of your species, while paying attention to the other civilizations' endeavors.
Eclipse: Second Dawn for the Galaxy is a revised and upgraded version of the Eclipse base game that debuted in 2011 that features:
- New graphic design, while maintaining the acclaimed symbology of the first edition
- A full line of Ship Pack 1 miniatures
- New miniatures for ancients, GCDS, orbitals, and more
- Custom plastic inlays
- Custom combat dice
- Fine-tuned gameplay
Third Eye Fast Facts:
Ages: 14+
Players: 2-6
Game Length: 60-200 minutes
Ages: 14+
Players: 2-6
Game Length: 60-200 minutes
Come in (or call us!) and get it before it's gone again!!
One of the most popular armies in 40k is getting some SICK new sets!!
Chaos Cultists are the mortal devotees of the Dark Gods, ordinary men and women fallen to promises of temporal power. Under the command of mighty heretic warlords, such fanatics take to the field in huge Cultist Mobs. This blasphemous militia charges headlong into battle with a motley collection of improvised, stolen and makeshift weapons, overwhelming even determined enemies through sheer weight of numbers.
This multipart plastic kit builds 10 Chaos Cultists, each equipped with some combination of autopistol, brutal assault weapon, frag grenades, and krak grenades. These models boast all manner of twisted details, from Chaos symbols and pendants to daemonic masks and robes, with scavenged weapons ranging from crude bionics to vicious machetes. The kit includes two Cultists that can alternatively be built as Cultist Champions – a mutated female Cultist Champion with a bare, horned head and a tentacled arm wielding a chainsword, or a male Cultist Champion with a ragged mask and a bolt pistol.
This multipart plastic kit builds 10 Chaos Cultists, each equipped with some combination of autopistol, brutal assault weapon, frag grenades, and krak grenades. These models boast all manner of twisted details, from Chaos symbols and pendants to daemonic masks and robes, with scavenged weapons ranging from crude bionics to vicious machetes. The kit includes two Cultists that can alternatively be built as Cultist Champions – a mutated female Cultist Champion with a bare, horned head and a tentacled arm wielding a chainsword, or a male Cultist Champion with a ragged mask and a bolt pistol.
-from Games Workshop
The power-hungry veterans known as Chosen are amongst the most experienced and ruthless fighters of the Heretic Astartes. Granted – or having seized – their warband’s most powerful weapons, these warriors undertake the most glorious and dangerous missions, and are the bane of all that lives.
This multipart plastic kit builds five Chosen, hardened Chaos Space Marine warriors who lead the assault on enemy positions. These veterans are armed with a dizzying variety of vicious melee armaments – accursed weapons in the form of chainswords, chainaxes, power fists, lightning claws, and different power weapons – as well as bolt pistols, boltguns, and optional special weapons for blasting chunks out of the foe – two plasma pistols, and two combi-weapons with three configurations each (flamer, melta, or plasma). In addition to cross-compatible weapons, this massively customisable kit offers a huge range of interchangeable cosmetics – including five unique backpacks, 10 unique shoulder pads, 13 unique heads (both bare and helmeted), and various accessories – as well as components to build a Chosen Champion with a choice of chestplates, loincloths, trophies, and a Chaos icon with different symbols for each Chaos God.
This multipart plastic kit builds five Chosen, hardened Chaos Space Marine warriors who lead the assault on enemy positions. These veterans are armed with a dizzying variety of vicious melee armaments – accursed weapons in the form of chainswords, chainaxes, power fists, lightning claws, and different power weapons – as well as bolt pistols, boltguns, and optional special weapons for blasting chunks out of the foe – two plasma pistols, and two combi-weapons with three configurations each (flamer, melta, or plasma). In addition to cross-compatible weapons, this massively customisable kit offers a huge range of interchangeable cosmetics – including five unique backpacks, 10 unique shoulder pads, 13 unique heads (both bare and helmeted), and various accessories – as well as components to build a Chosen Champion with a choice of chestplates, loincloths, trophies, and a Chaos icon with different symbols for each Chaos God.
-from Games Workshop
For the full gallery of new releases look here!!