Modiphius Tabletop Games > Miniature Games > Expansions Fallout: Factions: Crew Folio 9781802812534 MUH107120

Modiphius

Fallout: Factions: Crew Folio

Sale price$44.99
SKU: MUH107120

Fallout: Factions is a skirmish-level wargame for two players, where you take control of a crew of Wastelanders vying for power in an irradiated hellscape, full to bursting with monsters, mercenaries, and murderous miscreants—all doing exactly the same. Over the course of several games, crews will rise and fall, each moving through their own stories thanks to an intricate campaign system.

The Fallout: Factions Crew Folio expands the game from its original crews, offering you new factions, faction options, campaign styles, and a collection of new Legends to hire.

This tome collects previously published additional material for Fallout: Factions, along with revised content from the Battle for Nuka-World starter set and brand-new ways to expand your fast-paced skirmish games.

  • Control and Reach Campaigns are refined and made playable by any crew. New Control Quest Lines for the four crews from the Fallout: Factions Core Rulebook.
  • Brand new subfactions, along with four subfactions for the Brotherhood of Steel, Super Mutants, Survivors, and Wasteland Raiders.
  • Updated versions of the Disciples, Operators, and Pack crews from the ‘Battle for Nuka-World’ Starter Set.
  • Updated crew lists for the Gunners, Cult of the Mothman, Zetan aliens, Children of Atom, and Trappers, along with a brand-new all-robotic crew helmed by the fearsome Mechanist!
  • Rules to recruit robotic and creature companions to your crew, from unimposing eyebots to horrifying deathclaws.
  • A collection of Legends of the Wasteland to hire, including High Confessor Tektus, the Operators’ William Black, and the Disciples’ Dixie.

The Fallout: Factions Crew Folio requires the Fallout: Factions Core Rulebook to use.

UPC/ISBN: 9781802812534

Release Date: 05/07/2026

Quantity:

Product Information

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OUR STANDARD

Books without a stated grade will be offered as Near Mint 9.4 or better. We do not guarantee 9.8 condition on any book unless specifically noted.

We use industry-standard grading guidelines from:

If you're new to comic grading, the resources above are a great place to start.

WHY WE DON'T GUARANTEE 9.8

Modern comic printing is an imperfect process. Books are printed in massive
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new books off the truck will exhibit minor production characteristics,
and that's normal, and consistent with industry standards across every
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A 9.8 grade represents near-perfection, and the reality is that not every printed book qualifies for that grade no matter where you buy it from.

We can absolutely commit to NM 9.4 or better. We cannot commit to 9.8 on every book, because that's not how comics are made.

WHAT QUALIFIES AS NM 9.4

Per industry standards, a book may exhibit the following minor characteristics and still grade as Near Mint 9.4, as long as there's no accumulation of defects:

Bindery characteristics:

  • Minor to moderate corner tears
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Printing characteristics:

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Spine characteristics:

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These are normal modern production characteristics, not damage from handling or shipping. They are present on books across the industry, regardless
of retailer.

OUR RETURN & EXCHANGE POLICY

We do not accept returns or exchanges on books that meet our NM 9.4 or better standard.

We will replace or refund:

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For premium variants (1:25, 1:50, 1:100, 1:250, 1:500 incentive covers, signed editions, exclusive variants), we apply enhanced QC during pull and packing. If a premium variant arrives outside our standard, contact us within 7 days of delivery and we will work with you on a replacement.

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