Devir Americas
THE COLOR MONSTER: TRAVEL EDITION
The Color Monster is back… more compact than ever! A new edition of the popular children's game, based on the popular story by Anna Llenas, has arrived in a format perfect for taking anywhere and at a reduced price. In this version, the box becomes an integral part of the game. Inside, one side contains the printed game board, and the other, an insert to hold the canisters. Playing in a small space is no longer a problem!
The Color Monster is a cooperative board game for children based on the popular character from Anna Llenas's story, and it will entertain the whole family. Designed by Josep Maria Allué and Dani Gómez, games last about 30 minutes and are recommended for ages 4 and up. Besides being a great way to have fun, the game can be a very good educational option where young children will learn to recognize their basic emotions.
Just like in the story, the monster is all mixed up with his emotions, and his body is covered in colors. The players will have to work together to help the monster recognize his emotions and understand what's happening to him. Taking turns, they will roll the die, which will allow them to move the monster around the board and collect the tokens of the basic emotions (joy, sadness, fear, calm, and anger), which they will have to place in the different jars. To get these tokens, players must tell a story or share an experience related to the emotion. Once the experience has been shared, the player must choose one of the eight available jars without knowing what it contains. They will either get one of the five emotions or discover one of the three mix-ups. If all three mix-ups appear before the monster has understood his emotions… they'll have to start all over again!
Luckily, the players have the help of Nuna, the monster's friend, who also knows how to bring order to the emotions. Each time a die roll shows its face, Nuna will move to the space where the monster is located and flip over one of the jars containing various emotions. Players will need a good memory and must remember the location of the jars with the different emotions if they want to win the game.
Both children and adults will have a great time helping the monster sort out its emotions. At the same time, the game encourages sharing experiences related to basic emotions. This space is ideal for children to express themselves openly and share their moments of joy or calm, as well as their moments of fear, anger, or sadness. In this way, while playing, they will discover that, just like the monster, we humans can also be confused about how we feel.
UPC/ISBN: 8436607948643
Product Information
Due to the nature of collectible items and ever changing market demand, we are unable to cancel pre-orders on ratio variants and select other items (1 per store variants, exclusive covers, ect) for a refund.For preorders on regular open order comics (the majority of which are normally cover price), we can cancel preorders and refund with a store credit that can be used in our brick and mortar stores or at thirdeyecomics.com
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This policy outlines our standard for new release and shipped comics, and the industry-standard guidelines we follow.
OUR STANDARD
Books without a stated grade will be offered as Near Mint 9.4 or better. We do not guarantee 9.8 condition on any book unless specifically noted.
We use industry-standard grading guidelines from:
- CBCS Comic Grading Scale
- Overstreet Comic Grading Standards
- CGC grading standards
If you're new to comic grading, the resources above are a great place to start.
WHY WE DON'T GUARANTEE 9.8
Modern comic printing is an imperfect process. Books are printed in massive
runs, bound at high speed, and shipped in bulk to retailers. Even brand
new books off the truck will exhibit minor production characteristics,
and that's normal, and consistent with industry standards across every
retailer.
A 9.8 grade represents near-perfection, and the reality is that not every printed book qualifies for that grade no matter where you buy it from.
We can absolutely commit to NM 9.4 or better. We cannot commit to 9.8 on every book, because that's not how comics are made.
WHAT QUALIFIES AS NM 9.4
Per industry standards, a book may exhibit the following minor characteristics and still grade as Near Mint 9.4, as long as there's no accumulation of defects:
Bindery characteristics:
- Minor to moderate corner tears
- White edges along the spine (common on most modern printings)
- Covers slightly offset from interior pages (common on cardstock covers)
Printing characteristics:
- Slight color rub on back covers
- Small paper wrinkles present from the paper roll prior to printing
- Wavy paper texture from the printing process
Spine characteristics:
- 2-3 small color-breaking spine ticks
- Minor non-color-breaking spine dings
These are normal modern production characteristics, not damage from handling or shipping. They are present on books across the industry, regardless
of retailer.
OUR RETURN & EXCHANGE POLICY
We do not accept returns or exchanges on books that meet our NM 9.4 or better standard.
We will replace or refund:
- Books damaged during shipping (clear shipping damage, not pre-existing print characteristics)
- Books that fall below NM 9.4 standard (significant spine damage, major creasing, tears, etc.)
- Wrong cover or wrong issue shipped
For premium variants (1:25, 1:50, 1:100, 1:250, 1:500 incentive covers, signed editions, exclusive variants), we apply enhanced QC during pull and packing. If a premium variant arrives outside our standard, contact us within 7 days of delivery and we will work with you on a replacement.
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