Now Playing at Third Eye Games for 6.24.22!!

Now Playing at Third Eye Games for 6.24.22!!

Digimon's next set is Digital Hazard, complementing previous sets while bringing even more Rare Digimon to the fold!
Digital Hazard [EX 02] is themed on the anime DIGIMON TAMERS, which is immensely popular among fans! All cards contained in this set have brand new text! Fans who watched the anime in real time, as well as casual players, will be satisfied with the contents of this set!

The DIGIMON TAMERS that will be featured in this close up include Gallantmon, one of the Royal Knights, and other highly popular Digimon, so there is no lack of character popularity. This product also includes many cards that correspond to the latest meta, including generic cards of each color. Each display box contains a box topper of Alt Art promo cards.
Mazes is a return to the simplicity of Role Playing!
A modern take on the classic fantasy dungeon RPG. With a single polyhedral die and the power of your imagination can you defeat the Maze Controller with swords, sorcery and shadow? Lightning fast and easy to master, Mazes returns us to the dungeons where we first battled dragons with an award-winning, unique approach to fantasy roleplaying. Open the door to adventure - if you're brave enough.
You're a scoundrel, sword-for-hire, villain, wastrel, criminal, a cutthroat...
You've come to this place because you have no other options but to make your own fortune in a world that shuns and fears you. There's naught for you in this world save blood and treasure: no inheritance, no dowry, no place on the farm, not even a job. A life of adventure is all you've got. If that means delving into ruins of a long dead civilization and slaying a dragon or two, so be it. At least you'll live it up before the end. And who knows? Maybe you'll score big and carve out a stronghold of light against the vast, weird dark after all.

Revised, refined and expanded after nearly 10 years of playtesting, Torchbearer Second Edition is ready to take you into the darkest dungeons and leave you there, begging for more. The core rules consists of two books - The Scholar's Guide and The Dungeoneer's Handbook - in an attractive but functional slipcase.

The Scholar's Guide contains all the procedural elements necessary to play a game of Torchbearer: How to begin a session, factor the difficulty of tests, apply and alleviate conditions, participate in conflicts and spend rewards to affect rolls. It contains procedures for the camp and town phases and walks game masters through the process for designing adventures and creating loot. Monsters, game master advice and a demo adventure, the Dread Crypt of Skogenby, are all contained within. And of course, we provide reference lists for camp events, town events and sample twists. It's enough to create an entire world.

The Dungeoneer's Handbook contains everything necessary to describe your scabrous vagabonds in Torchbearer: how to make them, their abilities, nature, wises, traits, skills, inventory, magic, advancements and level benefits. All of these can all be found within. This book also contains reference lists of gear, skills, traits, spells and invocations for your edification.
-from the publisher
A Storytelling Game of Desperate Measures!
You saw what you shouldn't have, the veil pulled back from the secret world and the monsters who prowl it. You chronicled the tragedies they wrought, these monsters, and the victims upon whom they preyed. You grasped the extent of their influence and witnessed the corruption of the organizations formed to keep them in check. And you vowed to do something about it. Tonight, you act. It's time for a Reckoning.
Program your ship to race through an ever-shifting asteroid field!
Welcome to the most dangerous and exciting racing league in the known universe: the Gemini Gauntlet! As a one of ten diverse race teams from across the galaxy, each player controls a unique ship with two crew members. Every round, players simultaneously program their flight path. They must navigate an ever-changing course, avoid collisions with asteroids, and outmaneuver their rivals to be the first to cross the finish line!
Third Eye Fast Facts:
Ages: 14+
Players: 2-6
Game Length: 60 minutes
Various parties go for their own objectives in this chase & escape programming game!
Sleepy little Cactus Town is going to see some action: you can put yourself the Sheriff’s badge, join a group of dangerous bandits, seek ransom as a bounty hunter or even use the power of seduction being an avenging Can Can dancer! Each party has its own objectives and its own special actions, making this a perfect gateway game for asymmetric gameplay. With playing time of 10-15 minutes per player, you can swap and play various parties each session.
Third Eye Fast Facts:
Ages: 8+
Players: 2-4
Game Length: 15-30 minutes
The 3-in-1 party game for clever clue-givers and guessers!!
PinPoint is a 3-in-1 party game in which you must make clever use of comparisons in order to win. Here are the three ways to play:
  • 1-100: The recommended starting game mode. Using a comparison of two extremes, one player gives a clue to help others guess a specific number between 1 and 100.
  • 1-10: The best game mode to get to know other people. Teams of two players answer questions on a scale of 1 to 10 and win by answering the most similarly.
  • LEAST-MOST: The quickest game mode to learn. Vote which person or famous character is least/most likely to do something. Consistently pick the most popular answers to win.
Third Eye Fast Facts:
Ages: 14+
Players: 2-99
Game Length: 30 minutes
Big week for Sylvaneth and Vanguard armies!!
In addition to new Battletomes for each army, they're also getting some new models!!
Who wouldn't want the following beauty?
You can view the full gallery of new releases, here!