With an oversize card, enamel pin and foil starter Pokemon, this is one exciting collection!!
Get ready for a brand-new adventure in the Paldea region with the Pokémon Trading Card Game! First partner Pokémon Sprigatito, Fuecoco, and Quaxly join your collection as foil promo cards, and an enamel pin lets you show off your chosen Pokémon everywhere you go. Discover even more with booster packs and an oversize card featuring the Legendary Pokémon Koraidon or Miraidon as a powerful Pokémon ex!
The Pokémon TCG: Paldea Collection includes:
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3 foil promo cards featuring Sprigatito, Fuecoco, and Quaxly
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1 foil oversize card featuring Koraidon ex or Miraidon ex
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1 collector's pin featuring Sprigatito, Fuecoco, or Quaxly
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4 Pokémon TCG booster packs
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A code card usable in either the Pokémon TCG Online or Pokémon TCG Live
-from the Pokemon Official Page
From the makers of Mixtape Massacre comes FLOAT!!
FLOAT: From the Deep is a fast-paced tabletop game where players find themselves lost at sea, battling ferocious creatures from below and attempting to outsmart and outlast their fellow players. With only 7 days to make it to the island in the foggy distance, its sink, swim, or be devoured by the next monster from the deep.
-from the Mixtape Massacre Page
Third Eye Fast Facts:
Ages: 14+
Players: 2-5
Game Length: 45+ minutes
Players: 2-5
Game Length: 45+ minutes
Play as one of the nobles who contributed to the construction of the Alhambra!!
In Sabika, you play the role of one of the Nasrid nobles who contributed to the construction of the towers, gardens, and palaces of this ancient monument. In addition to this honorable task, you have to establish trade routes through Europe and the Maghreb. These routes will provide you with sufficient income to be able to take on the demanding tribute that has been commanded by the Catholic Monarchs. In exchange for your work, you will receive military protection against the various conflicts of the Taifas Kingdom.
Sabika implements a novel mechanism that integrates three interrelated rondels. Each rondel focuses on a different scenario: the construction of the Alhambra, the carving of poems in its halls, and the export of goods along the trade routes. All of this takes place over five eras (rounds), and at the end of the fifth round, the player who has accumulated the most prestige points takes the victory.
Sabika implements a novel mechanism that integrates three interrelated rondels. Each rondel focuses on a different scenario: the construction of the Alhambra, the carving of poems in its halls, and the export of goods along the trade routes. All of this takes place over five eras (rounds), and at the end of the fifth round, the player who has accumulated the most prestige points takes the victory.
Third Eye Fast Facts:
Ages: 14+
Players: 1-4
Game Length: 90 minutes
Ages: 14+
Players: 1-4
Game Length: 90 minutes
The hit game of cats sittin' where they be fittin' as a roll and write!!
The Isle of Cats Explore & Draw features gameplay like The Isle of Cats, but with players now choosing a set of cards each round instead of drafting, and then drawing their discoveries onto their boat.
Explore & Draw is a competitive, polyomino cat-placement board game for 1-6 players that is ideal for a quick break or taking to a friend’s house.
In the game, you are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique shape and belongs to a family, you must find a way to make them all fit on your boat while keeping families together.
You will also find treasures, Oshax (special cats), and ancient lessons which give you another personal way of scoring points.
Complete lessons, fill your boat, and keep cat families together to score points, and the player with the most points after seven rounds wins.
Third Eye Fast Facts:
Ages: 10+
Players: 1-6
Game Length: 30-45 minutes
Ages: 10+
Players: 1-6
Game Length: 30-45 minutes
Explore the waterways, map the land, and chart the stars in medieval Baghdad!!
Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
Third Eye Fast Facts:
Ages: 14+
Players: 1-4
Game Length: 60-90 minutes
Ages: 14+
Players: 1-4
Game Length: 60-90 minutes
Four players. Three hidden roles. Two opposing paths. Only one mighty ruler!
Deal with the Devil is a deeply thematic competitive Eurogame set in a fantasy medieval era. Each of the four players takes on a secret role of a mortal, a cultist, or even the Devil. Due to the asymmetrical roles, players experience the same game but with different game goals every play.
During the blind trading phase, players can offer their resources in exchange for money from another player. The Devil will tempt mortals with goods for a piece of their soul, while the cultist's nature is to sell their soul easily. Only the accompanying app knows who is trading with whom.
But beware! Showing off how well you are doing can attract unwelcome attention and the suspicion of other players. It also may pique the interest of the Inquisition, which is eager to punish those who cannot prove their souls remain intact.
There are many dynamic strategies to experiment with across each playing. Will you sell pieces of your soul early on to boost your city-building prowess at the risk of future punishment from the Inquisition? Or will you carefully manage loan and debt repayment while waiting for others to inadvertently reveal their nefarious nature? Every choice has a consequence, and each role has its own unique strategic approach to explore.
Third Eye Fast Facts:
Ages: 14+
Players: 4
Game Length: 120 minutes
Ages: 14+
Players: 4
Game Length: 120 minutes
Take command of your crew to become the best starship captain in the galaxy!!
As newly promoted Starship Captains, players are in command of their first starship and hungry to prove themselves in a galaxy full of space pirates, grumpy old androids, ancient artifacts, and interplanetary adventures.
In this 1-4 player Eurostyle game, which mixes action selection and engine building, you'll manage a diverse crew of cadets, ensigns, androids, and officers — each with different special roles and capabilities. By earning medals, you can promote and train your crew for even greater effectiveness. Similarly, you can upgrade your ship with powerful engine building technology for maximum synergy.
What will you do with this enhanced crew and ship? Explore an ever-shifting galaxy full of dangerous pirates and interplanetary missions in order to boost your reputation with three distinct galactic factions for bountiful rewards.
Third Eye Fast Facts:
Ages: 12+
Players: 1-4
Game Length: 40-100 minutes
Ages: 12+
Players: 1-4
Game Length: 40-100 minutes
Will you take on the fearful Crossbreed Priscilla in this cooperative game?
Trapped in the icy depths of a painted snowscape, the wretched souls loathed by gods and forsaken by the world have claimed their cage as sanctuary. This is the Painted World of Ariamis, where a being both dragon and human holds sway: Priscilla the Crossbreed. What secrets and magic does the half-dragon keep? Be cautious as you traverse her frozen domain, for an entity feared by gods must be powerful indeed. . .
Dark Souls: Painted World of Ariamis is a cooperative board game for 1-3 players. Take control of either the Mercenary, Sorcerer, or Deprived as you progress through several chilling and inhospitable encounters, culminating in an epic boss battle against Crossbreed Priscilla herself.
To be successful, you must work together. Explore long devoid of all warmth, and defeat your enemies by learning their attack patterns and weaknesses - but be careful. If a character dies, the game doesn't end, but there will be a cost. If even one of you falls prey to bitter cold steel, the whole party must return to the bonfire, and each encounter resets.
Dark Souls: Painted World of Ariamis is a cooperative board game for 1-3 players. Take control of either the Mercenary, Sorcerer, or Deprived as you progress through several chilling and inhospitable encounters, culminating in an epic boss battle against Crossbreed Priscilla herself.
To be successful, you must work together. Explore long devoid of all warmth, and defeat your enemies by learning their attack patterns and weaknesses - but be careful. If a character dies, the game doesn't end, but there will be a cost. If even one of you falls prey to bitter cold steel, the whole party must return to the bonfire, and each encounter resets.
Third Eye Fast Facts:
Ages: 14+
Players: 1-3
Game Length: 90-120 minutes
Ages: 14+
Players: 1-3
Game Length: 90-120 minutes
Take on the Gravelord Nito and his skeletal army within the Tomb of Giants!
The Tomb of the Giants is a forsaken and cursed place, teeming with all manner of dread creatures. Any venturing this far beneath the earth best bring a light, lest they find their own extinguished. Those who survive the skeletal hordes shall find an ancient evil brooding in the blackness. . .the First of the Dead, Gravelord Nito.
Dark Souls: The Tomb of the Giants is a cooperative board game for 1-3 players. Take control of either the Cleric, Pyromancer, or Thief as you progress through several dark and perilous encounters, culminating in an epic boss battle against Gravelord Nito himself.
To be successful, you must work together. Explore chambers and passages long lost to the living, and defeat your enemies by learning their attack patterns and weaknesses - but be careful. If a character dies, the game doesn't end, but there will be a cost. If even one of you falls prey to the evil lurking in the darkness, the whole party must return to the bonfire, and each encounter resets.
Dark Souls: The Tomb of the Giants is a cooperative board game for 1-3 players. Take control of either the Cleric, Pyromancer, or Thief as you progress through several dark and perilous encounters, culminating in an epic boss battle against Gravelord Nito himself.
To be successful, you must work together. Explore chambers and passages long lost to the living, and defeat your enemies by learning their attack patterns and weaknesses - but be careful. If a character dies, the game doesn't end, but there will be a cost. If even one of you falls prey to the evil lurking in the darkness, the whole party must return to the bonfire, and each encounter resets.
Third Eye Fast Facts:
Ages: 14+
Players: 1-3
Game Length: 90-120 minutes
Ages: 14+
Players: 1-3
Game Length: 90-120 minutes
Help the Mystery Inc. gang use their special abilities to meddle and catch villains!!
Ruh-roh, Shaggy! There's a monster on the loose, and it's scaring everyone out of town! It's up to the Mystery Inc. gang to stop them! Scooby-Doo! The Board Game is a co-operative family game for 1-5 players that brings the beloved cartoon series to life with amazing miniatures of the whole gang.
Players take on the role of Scooby-Doo, Fred, Velma, Daphne or Shaggy, and ride the Mystery Machine around town, building traps to catch the villains before they frighten all the citizens away — but just like in our favorite episodes, even the best plans can go awry as the monster, which is controlled by the game itself, may make a move the players never expected!
Each member of Mystery, Inc. has their own unique, special ability to help them during the game, and they'll need all the help they can get because the villains all operate differently as well! The gang can succeed only if they coordinate together as a group.
Scooby-Doo! The Board Game has three levels of difficulty (easy/medium/hard) and special rules for playing as a two-player game or a solo game.
Third Eye Fast Facts:
Ages: 10+
Players: 1-5
Game Length: 30 minutes
Ages: 10+
Players: 1-5
Game Length: 30 minutes
You can view the full gallery of new releases here!!